Chris Norton

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A relatively short list of things that I’ve found in Civilization IV that tick me off.

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Now I would like to start by saying that I’m a big fan of both comics and, for the most part I don’t mind the rivalry between the two comics and the similarities between them. Occasionally though I come across a comic that is just way too close for comfort.

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I haven’t written a post for quite some time. The blame lies entirely on Civilization IV (Civ4) - specifically the “Complete” pack that I bought the other day. I really can’t stress enough how addictive this game is! Seriously, several times now I have sat down to play for “half an hour or so” only to stop later and realise that half a day has passed. So I guess caution is advised if you’re going to play this game. Anyway, let’s get on with the review proper shall we?

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If you play (live?) Second Life then you might be interested in Katharine Berry’s AjaxLife, an AJAX client for the game. You can also find the source on Google Code.

PC Perspective has an excellent article entitled Rendering Games with Raytracing Will Revolutionize Graphics that goes through some of the progress made on real-time ray tracing engines and what the future might hold, at least according to Intel. If you don’t know what ray tracing is, the Wikipedia has the dirt as usual.

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EA is celebrating the 12th birthday of the first Command & Conquer game by offering it as a free download. The version offered is the Windows 95-compatible “gold edition” and comes on the GDI and Nod discs. There are install instructions as well as it seems there are some extra steps necessary to get it running under Windows XP.

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